using UnityEngine;
using System.Collections;

public class grrrrr : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	public void generateCorridors()
	{
//		dungeonLogic cur = another;
//		while(cur.rightChild != null)
//		{
//			cur = ;
//		}
	}
}
